Electronic Arts Inc
EA Real Time Price USDRecent trades of EA by members of U.S. Congress
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Recently reported changes in EA holdings by institutional investors
Quarterly net insider trading by EA's directors and management
* Insider trading data parsed from SEC Form 4 filings by Quiver Quantitative. Sign up for the Quiver API for real-time access.
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About
Key Metrics
Return (1d)
Return (30d)
Return (1Y)
CAGR (Total)
Max Drawdown
Beta
Alpha
Sharpe Ratio
Win Rate
Average Win
Average Loss
Annual Volatility
Annual Std Dev
Information Ratio
Treynor Ratio
Total Trades
Metrics Definitions
Disclaimer: The performance results shown are based on historical backtesting and are hypothetical in nature. Backtested performance does not represent actual trading and does not account for all market factors that may affect execution, such as liquidity, slippage, and changing market conditions. Past performance is not necessarily indicative of future results. There is no guarantee that any trading strategy will be profitable or avoid losses.
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Alpha
Measures a portfolio's risk-adjusted performance against that of its benchmark
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Annual Standard Deviation
Measures how much the portfolio's total return varies from its mean or average.
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Annual Volatility
A statistical measure of the dispersion of returns for the portfolio.
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Average Win
The average return (%) for trades that resulted in a positive return.
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Average Loss
The average return (%) for trades that resulted in a negative return.
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Beta
A measure of the volatility of the portfolio compared to the market as a whole.
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CAGR
CAGR (Compounded Annual Growth Rate), is the historical annualized rate of return for an investment strategy, throughout the backtest period.
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Information Ratio
A measurement of portfolio returns beyond the returns of its benchmark compared to the volatility of those returns.
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Max Drawdown
the maximum observed loss from a peak to a trough of a portfolio, before a new peak is attained.
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Sharpe Ratio
The Sharpe Ratio is a measure of historical risk-adjusted return, which quantifies the amount of return that an investor received per unit of risk.
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Total Trades
The total number of trades made by this strategy.
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Treynor Ratio
Attempts to measure how successful an investment is in providing compensation to investors for taking on investment risk.
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Win Rate
The percentage of total trades that resulted in a positive return.
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Government lobbying spending instances
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$20,000 Feb 08, 2005 Issue: Copyright/Patent/Trademark
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$20,000 Aug 11, 2004 Issue: Copyright/Patent/Trademark
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$20,000 Feb 13, 2004 Issue: Copyright/Patent/Trademark
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$20,000 Aug 13, 2003 Issue: Copyright/Patent/Trademark
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$20,000 Jun 26, 2003 Issue: Copyright/Patent/Trademark
EA Estimated quarterly lobbying spending
EA Revenue by Segment or Geography
New EA patent grants
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Patent Title: Neural synthesis of sound effects using deep generative models Sep. 23, 2025
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Patent Title: Generating facial animation data from speech audio Sep. 02, 2025
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Patent Title: Learning character motion alignment with periodic autoencoders Sep. 02, 2025
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Patent Title: Intent-based models for use in selecting actions in video games Sep. 02, 2025
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Patent Title: Online gaming for streaming players Aug. 19, 2025
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Patent Title: Systems and methods to accelerate collision detection in cloth simulation Aug. 12, 2025
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Patent Title: Automated system for generation of facial animation rigs Aug. 12, 2025
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Patent Title: Predicting facial expressions using character motion states Jul. 29, 2025
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Patent Title: Skin microstructure texture filtering for runtime facial animations Jul. 22, 2025
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Patent Title: Deep learning system for data-driven skill estimation Jul. 22, 2025
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Patent Title: Systems and methods for ray traced occlusion and reflections Jul. 08, 2025
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Patent Title: Creating and exporting graphical user interfaces for video game runtime environments Jul. 01, 2025
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Patent Title: Simulating realistic ball behaviour in interactive videogames Jul. 01, 2025
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Patent Title: Generating expressive speech audio from text data Jun. 24, 2025
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Patent Title: Scope-based visual-programming mechanism Jun. 24, 2025
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Patent Title: Dynamic locomotion adaptation in runtime generated environments Jun. 03, 2025
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Patent Title: Systems and methods for adjusting online game content and access for multiple platforms Jun. 03, 2025
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Patent Title: Expressive speech audio generation for video games May. 27, 2025
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Patent Title: Automated validation of video game environments May. 27, 2025
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Patent Title: Speech prosody prediction in video games May. 13, 2025
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Patent Title: Interactive videogame verification using cryptographically protected transaction records May. 06, 2025
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Patent Title: Systems and methods for smoothing and simplifying proxy meshes May. 06, 2025
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Patent Title: Systems and methods for generating a model database with blendshape representation May. 06, 2025
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Patent Title: Systems and methods for generating a proxy mesh for a polygonal mesh that includes sub-meshes May. 06, 2025
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Patent Title: World prediction within a game application environment Apr. 08, 2025
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Patent Title: Multiplayer video game matchmaking optimization Jun. 12, 2018
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Patent Title: Generating cryptographic challenges to communication requests Jun. 05, 2018
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Patent Title: System for rendering using position based finite element simulation Jun. 05, 2018
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Patent Title: Simplifying small mesh components with redundant backs May. 22, 2018
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Patent Title: System and method for providing speed-up quest offers to users during idle time May. 22, 2018
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Patent Title: Systems and methods for generating a compilation reel in game video Apr. 24, 2018
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Patent Title: Modifying a simulated character by direct manipulation Apr. 10, 2018
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Patent Title: Dynamic difficulty adjustment Mar. 20, 2018
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Patent Title: Systems and methods for indicating events in game video Mar. 20, 2018
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Patent Title: Image-based deformation of simulated characters of varied topology Feb. 13, 2018
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Patent Title: Identifying features in polygonal meshes Jan. 30, 2018
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Patent Title: Systems and methods for a unified game experience Jan. 23, 2018
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Patent Title: Transforming polygonal mesh by sub-polychord collapse Jan. 02, 2018
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Patent Title: Systems and methods for hardware-based matchmaking Oct. 03, 2017
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Patent Title: Systems and methods for generating a compilation reel in game video Oct. 03, 2017
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Patent Title: Systems and methods for indicating events in game video Oct. 03, 2017
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Patent Title: Implementation of a movable control pad on a touch enabled device Sep. 26, 2017
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Patent Title: Kinetic energy smoother Aug. 22, 2017
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Patent Title: Autonomous media version testing May. 02, 2017
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Patent Title: Collaborative online gaming system and method Apr. 25, 2017
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Patent Title: Automatic game comparison and recommendation Apr. 25, 2017
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Patent Title: Resolving graphical conflicts between objects Apr. 18, 2017
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Patent Title: Image-based deformation of simulated characters of varied topology Apr. 18, 2017
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Patent Title: Encoding of computer-generated video content Apr. 11, 2017
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Patent Title: Dynamic control of a light box system Apr. 11, 2017
Federal grants, loans, and purchases
Estimated quarterly amount awarded to EA from public contracts
Recent insights relating to EA
Recent picks made for EA stock on CNBC
ETFs with the largest estimated holdings in EA
- ... Highest Price Target
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- ... Lowest Price Target
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- Is $EA stock a Buy, Sell, or Hold?
- What is the price target for $EA stock?
* Analyst consensus is not financial advice. Please see our data disclaimers .
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- Who owns $EA stock?
- Who owns the most shares of $EA stock?
- What funds own $EA stock?
* These are estimates based on data taken from SEC filings. There may be inaccuracies due to parsing errors, accidental double-counting, incorrect classification of indirectly owned shares, or any other number of issues.
The Quiver Smart Score combines our data on Congress Trading, Lobbying, Insider Trading, CNBC Mentions and more to provide a comprehensive view of the strength of a stock's underlying data.
The Smart Score grades stocks on a scale of 1 (weakest) to 10 (strongest) based on the strength of the underlying data.Sign Up to view EA Smart Score
See concise summaries of analyst reports, presenting both bullish and bearish arguments for a stock.
Example:
The Bulls Say summary highlights positive aspects of the stock.
The Bears Say summary points out potential risks and negative aspects of the stock.
Electronic Arts is one of the largest global developers and publishers of video games. Its most important franchises are the Madden NFL and FC soccer games, which it releases annually. In 2024, it also relaunched its American college football game. Other major franchises include Apex Legends, Battlefield, and The Sims. Typically, about three quarters of the firm's sales are from in-game spending, with the remainder coming from initial game sales.
- Address Redwood City, CA
- Market Cap 51.0 billion
- Employees 14,500
- Industrial Classification Services-Prepackaged Software